Hunu Interactive — Indie Game Studio

TOGETHER
WE ARE

ABOUT US

We're an independent studio specializing in quick-turn game prototyping and production; helping turn ideas into playable systems.

HUMAN CRAFT

Made by people. Felt by people.

WORLD BUILDING

We create worlds you actually want to be in.

TRY EVERYTHING

We move fast, test ideas, and follow what feels exciting.

TECTONIC
TACTICS

Our Debut Game gonna shake your grounds!

PLAY TEC TAC ↗
Tectonic Tactics gameplay screenshot

WHAT DO WE DO?

WE BUILD
JOYFUL
SYSTEMS.

We create intelligent play, designed boldly, built thoughtfully, and made for humans first.

GAME DESIGN

We design mechanics that invite thinking and experimentation. Every rule connects to something bigger — creating systems that are layered, intentional, and fun to master. Strategy isn't an afterthought. It's part of the heartbeat.

SYSTEMS & BALANCE

We build systems that evolve. Through iteration and playtesting, we shape experiences where decisions matter, outcomes feel earned, and players grow alongside the game. Depth doesn't mean complexity for its own sake. It means meaningful choices.

WORLD-BUILDING & IP

We create universes with personality. Lore, factions, tone, and visual language all work together to form worlds players want to inhabit — and revisit. Our IP is built to expand, adapt, and surprise.

PROTOTYPING & INNOVATION

We experiment boldly. Rapid prototypes let us test ideas, break assumptions, and discover unexpected magic early in development. Inventiveness is part of our process — not just the result.

VISUAL & INTERACTIVE DIRECTION

We craft visual systems that serve clarity and emotion. From UI to motion to character silhouettes, design isn't decoration — it's communication. Everything exists to support the player.

COLLABORATION
& PARTNERSHIP

We design human-first. Whether building our own IP or collaborating with partners, we approach every project with curiosity, transparency, and care. Great games are built by teams that trust each other.

WHO'S BEHIND HUNU?

Victor Martinez

VICTOR MARTINEZ

CEO, CO-FOUNDER
& CAPTAIN SEGUEWAY

Alphonso Alonzo

ALPHONSO ALONZO

CFO
COMMANDER SIDEQUEST

Juliana Eiger

JULIANA EIGER

CREATIVE CHIEF
WIGGLYBUFF

Dylan Sands

DYLAN SANDS

CMO
SELF PROCLAIMED HR

Jamie Worthy

JAMIE WORTHY

LEAD UX/UI DESIGNER
PROLIFIC HOUSE CHEF

Kyle Parkinson

KYLE PARKINSON

PRINCIPAL GAME DESIGNER
CRIES WATCHING ONE PIECE

Ian Jansen

IAN JANSEN

LEAD ENGINEER
LOST IN GEORGIA

Max Wainwright

MAX WAINWRIGHT

ENGINEER
LOREAL'S HAIR MODEL

Peter Wainwright

PETER WAINWRIGHT

ENGINEER
HAS A CAT

Roman Soto

ROMAN SOTO

HEAD OF SOUND
GRONAN KABUZA

Jina An

JINA AN

SECOND VP OF SOUND
CERTIFIED BADDIE

Seul Lee

SEUL LEE

CONCEPT ARTIST
SURFING IN HAWAI

Chelsea

CHELSEA

3D ARTIST

Tam Dao

TAM DAO

PRINCIPAL ARTIST
UNDER PATERNITY LEAVE

SEND US A HOOT HOOT!